Welcome Screen

Your Trusted Companion Platform

Welcome Screen
Connect with Care
Family Dashboard
THINK PHASE

Lean UX Method Overview

CompanionX: A Human-Centered Platform Connecting Overseas Families with Trusted Companions for Kerala's Elderly using the Lean UX Method with Think-Make-Check phases. This systematic approach ensured user-centered design decisions backed by research and validation at every step.

THINK PHASE

The Challenge

Kerala has the greatest number of residents above the age of 60. With mass migration to overseas countries for work, elderly individuals are left alone, struggling with loneliness and lack of trusted support. The project aims to create a CompanionX application for those over the age of 60 in Kerala, providing emotional and physical care through verified companions.

The Challenge
Understanding the Problem
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Understanding the Problem

The need for developing CompanionX stems from a desire to solve the unique challenges faced by elderly individuals, especially those who live alone due to migration and demographic shifts. CompanionX utilizes technology to address challenges faced by older citizens, particularly those in Kerala.

THINK PHASE

Research Foundation

Desk research explored regional demographics, caregiver-to-elder ratios, emotional wellbeing studies, and technology adoption rates. This insight supported persona development, accessibility strategies, and the business case for building a platform like CompanionX.

Research Foundation
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Literature & Technology Research

Research covered topics like geriatric mental health, mobile health services, loneliness studies, and technology adoption among elderly. Emerging technologies such as AI-powered companion matchmaking, geolocation, and health record tracking were explored to assess feasibility, risks, and adoption barriers.

Literature & Technology Research
Competitive Landscape
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Competitive Landscape

Competitor review covered Indian and global solutions like Papa Pals, Seniority, and UrbanClap. Gaps identified: limited emotional support focus, no verified assistant model, and low trust-building mechanisms. Key insights show most apps focus on task management with minimal emotional care.

THINK PHASE

Primary Research

Research was designed around semi-structured interviews targeting overseas children and elderly individuals. Participants included 5 real users—two NRIs, one assistant, and two elderly locals. Sessions captured context, digital behaviour, emotional triggers, and trust perceptions around caregiving.

Primary Research
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Insights Synthesis

Key quotes from all interviews were coded into themes such as loneliness, verification concerns, recurring caregiver absence, and confusion with multi-app usage. Insights were synthesised into Six themes: Trust and safety, Cultural & Communication Fit, Emotional & Companionship needs, Family peace of mind (Remote care), Functional and Daily needs, Assistant's Voice.

Insights Synthesis
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Strategic Framework

Based on early research, assumptions were made around user fears, motivations, and expected features. From a value proposition angle, assumptions included willingness to pay for verified service, interest in real-time tracking, and trust in a Kerala-branded platform. The canvas provided a consolidated view of business vision, user pain points, high-value tasks, and solution hypotheses.

Strategic Framework
MAKE PHASE

User Journey Mapping

This diagram illustrates the core tasks, thoughts, and emotions experienced by users across the caregiving journey. Emotional resonance, trust gaps, and task frequency were mapped to identify friction points and opportunity zones for design interventions.

User Journey Mapping
Feature Prioritization
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Feature Prioritization

Participatory design input and internal synthesis were used to categorise feature ideas into: Must-haves (core MVP features like verified companion matching and emergency alerts), Nice-to-haves (social features, AI mood detection), Low-priority items (smartwatch integration, multilingual chatbot). Feature ideas were assessed for development feasibility vs user value impact.

MAKE PHASE

Ideation & Concepts

Sketch-based ideation was used to rapidly explore layout options for: Home dashboard, Companion profiles, Mood tracking, Rewards/loyalty for usage. This process helped generate multiple solutions before converging on the most promising concepts.

Ideation & Concepts
User Personas - Elderly Citizen
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User Personas - Elderly Citizen

Joseph Mathew is a 64-year-old farmer from Wayanad in Kerala. He owns a couple of cows and delivers milk daily at the local milk society. His frustrations include difficulty finding trustworthy local support, loneliness from children and grandchildren living overseas, and lack of trusted companions. He struggles with technology but is eager to connect with reliable helpers who understand his cultural context and language preferences.

MAKE PHASE

User Personas - Overseas Daughter

Anita Mathew is a 31-year-old IT professional from Manchester, UK. She relocated from Kerala after her husband decided to relocate overseas. As an overseas daughter, she constantly worries about her elderly parents back home and struggles to find reliable, verified care support from abroad while managing her busy professional life. She needs peace of mind through real-time updates and trusted companion services for her parents.

User Personas - Overseas Daughter
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Journey Mapping

This journey map highlights key user actions, pain points, emotional states, and service touchpoints for overseas caregivers from app discovery to post-companion feedback. The journey directly informed the onboarding flow, reminder logic, and language tone of the UI.

Journey Mapping
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Hypothesis Development

Four Lean UX hypotheses were developed based on risk-prioritised assumptions: 1. Users will feel more confident with real-time check-ins. 2. Verified companion profiles will increase first-time bookings. 3. Users prefer 1-click SOS over filling emergency forms. 4. Families want language and cultural filters when selecting a caregiver.

Hypothesis Development
Product Strategy
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Product Strategy

This canvas summarises the project's vision, early adopters, value proposition, unique features, and key metrics. It ensured design alignment with business goals while staying user-centred.

MAKE PHASE

Design System

The visual design direction was built around: Calm, trustworthy colours (blue, lavender), Rounded typography for friendliness, Iconography prioritising clarity over stylistic flair. The system ensured UI consistency across screens while remaining accessible for elderly users.

Design System
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Mid-Fidelity Wireframes

Wireframes showing the basic structure and layout of key screens including onboarding, dashboard, companion selection, and emergency features.

Mid-Fidelity Wireframes
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High Fidelity Wireframes - Part 1

Detailed wireframes with final design elements, showing the complete user interface for onboarding screens and home navigation.

High Fidelity Wireframes - Part 1
High Fidelity Wireframes - Part 2
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High Fidelity Wireframes - Part 2

Additional high-fidelity wireframes showing companion booking, settings, and other core user flows with final design elements.

CHECK PHASE

Usability Testing

A round of formative usability testing was conducted with 5 participants across two user groups: Overseas caregivers (Anita-type persona) and Elderly or semi-digital local users (Bindu-type persona). Test sessions used a 5-act interview format with scenarios: Booking a companion, Triggering an emergency alert, Navigating the home screen, Completing onboarding.

Usability Testing
Hypothesis Validation
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Hypothesis Validation

Testing and validation of the four key hypotheses developed earlier in the design process. Each hypothesis was measured against specific success criteria through user testing, analytics, and feedback collection to determine the effectiveness of our design decisions.

CHECK PHASE

Hypothesis Validation – Success Score

Final validation results showed high success rates: 100% for emotional wellbeing and GPS location tracking, 85% for companion safety/trust and Malayalam language support. What worked: MVP addressed emotional, task-based, and safety needs. What needs scaling: Companion vetting system, offline service extensions, family dashboard with multi-user access.

Hypothesis Validation – Success Score